Anyone who has ever excavated a pre-modern village knows that this just doesn't happen, even when the town-planners (if there were any) were trying to set everything up in a nice Hellenistic grid plan. Almost as if a mad surveyor had made sure that every wattle and daub hut was perfectly aligned to the one next to it so that the streets were perfectly straight with lots of right angles at the intersections. My two general observations about the game were that it was somewhat buggy (no surprise) and that the villages were disturbingly regular in groundplan. When the game was first released I played around with it for a little bit. Shortly before release I got a good price on the Mount & Blade Viking mod and pulled the trigger, even though I didn't expect it to be playable for a while.